CS Treasure Hunter

CS Treasure Hunter

€20.00

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Treasure Hunter is a polished RedM treasure hunting module designed for VORP servers. It adds a clean, immersive digging experience with persistent dirt piles, configurable zone groups, and flexible reward currencies.

Key features

Persistent dirt-pile hunting system:

- permanent placeholder props at configured dig spots

- players must equip a shovel item to start digging

- shovel has limited uses and can break after configurable durability

Smart zone management:

- multiple treasure zone groups supported

- each group can define its own radius, cooldown and treasure chance

- digging is locked per zone while another player is working there

- zone cooldowns are persisted so chests do not respawn immediately after restart

Reward customization:

- per-group reward lists with weighted item drops

- separate currency configuration per group

- supports money/cash, gold, and rol reward types

Smooth client experience:

- in-world prompts for equip, dig and loot actions

- shovel prop attaches cleanly to the player hand while equipped

- proper chest looting animation and interaction distance

Server-safe logic:

-player cooldown tracking

- shovel use persistence

- chest spawn/despawn management

Why use it

This script is ideal if you want a treasure hunter activity that feels natural in Red Dead Redemption 2:

easy to configure for multiple areas

supports economy and item-based rewards

prevents exploitative digging with per-zone locks and cooldowns

looks and plays like an integrated world event

Preview coming soon

**🎯 To make it works you need all requirements ! they are free !! **
Requirements